Hello everyone, It’s been a long time since I posted here.
Sharing my latest VFX made in Unreal engine 5 Niagara.
Inspired from very talented artist Yuyuan Lin ArtStation - Yuyuan Lin
I’ll be very happy if you follow me on Artstation ArtStation - Giorgi Gedianidze
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How did you do the galaxy on the other side?
using bump offset technique. so basically there are layered textures but instead of typical UV coordinate node, I’m using bump offset with different heights
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