PixaFlux - Node Based Image Editor and Texture Composer


For quite a few years I’ve been developing a node based image editor and PBR texture composer that you might find interesting.

PixaFlux includes many features like:

  • Image operations
  • Noise generators
  • Procedural textures
  • Normal sculpting
  • Material blending

The latest version adds an sprite generator powered by Lua scripts. These are a few images created with this tool:


Please let me know what you think!


I am trying it out as we speak and unfortunately my first thoughts are that UI is really really obfuscated. It took me way too much time to figure out how to even display the texture I am working on. I think this app has a lot of potential. I like that there is a lot more freedom in terms of settings than in Substance Designer. I’ll keep you posted as I try it more.