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Final Entry :
- Original Post -
Hello, I picked mesh and animation from mixamo and did very basic sketch in photoshop for reference
I hope i will get things done in time ![]()
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Final Entry :
I hope i will get things done in time ![]()
When sketching I think I had World of Warcraft style level up effect in mind as a base with variation of amulet that is gaining more energy as character is leveling up. ![]()
And thanks to great @simonschreibt talk and tips at GDC I managed to have textures pretty fast using texture maker (EffectTextureMaker) and photoshop so i had more time working on dynamics and other elements
ok here is final final version
(Final entry)
I changed presentation, tweaked some particles, added additional bloom and camera shake.
Also I used cell shade material and postprocess that affect only character that I got some time ago from here