Niagara: how to keep a ribbon facing a direction in local space without loosing the trail?

I had a little bit of time to look into this, here is my result

I’ll walk you quickly through it:

First off, I made the module spawn only and set the output map to feed into ribbon facing (We don’t really need this code for anything else, so there is no point in generalising)

I called the module Initialise Sworld Trail, exposed it to the library and then added it in the emitter on Particle spawn after the ribbon initialisation module.

I set the facing vector to (0,0,1) in case for the custom side vector mode of ribbon facing
image

I attached the ribbon as a timed niagara effect in the animation and attached it to a socked in the middle of the sword.

Hopefully that works for you.

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