NEED HELP Unity square particle textures

Imported my own texture to a particle system but texture is square and i dont know how to fix it.As you can see in texture folder particles texture must be round.Please help me if you know how to fix it i cant find solution by myself.

Looks like you need your texture’s Alpha channel to feed into your shader’s Opacity input, but that’s just my initial guess since there’s not really much information in your single screenshot

thank you for help it worked

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