I’m learning Unity on my own and following the amazing course of Gabriel Aguiar on Udemy.
I’m creating a projectile and did my shaders. In the shader graph, after puting the nodes to animate my trail, it has some noise and wave after puting on X “-0.1” to animate the trail.
The example in the tutorial does not look straight to me at all tbh., plenty of uv hooks.
The example is a lot less noticeable however. Most likely due to a lower edge count across the movement.