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As someone just getting into VFX, it’s so valuable to hear about what you’re learning, where from, and how you’re overcoming each challenge. I’m also someone discovering their newfound love of real time VFX as the intersection of all things artistic and technical. Thank you for sharing. Looking forward to seeing more.

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excellent you should share your approach either the flipbook and software you used
is it shader based or 2D straight-ahead vs pose-to-pose?

surprisingly a few 2d flipbooks thrown through particle systems + shader can create a surprisingly huge amount of VFX re-use

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