Oops.
I’m still pretty busy with work but I have managed to submit something for the WWVFX, can’t wait to show it to you in April when I’m able to!
So the Unreal thing has been pretty slow, there was the WWVFX and also I didn’t like the concept I had but I said I would share it so I’m actually making a fanart of VALORANT, I’m making a finisher & developing VFX around a skinline that does not have them currently: the Celestial!
I’ve made some textures, shaders and a smoke thing? to learn cascade.
I really like the direction I have stylistically, I feel like it’s a good mix between the style of the celestial guns and the art direction of VALORANT’s VFX. Pretty happy with the shader too, it has a nice depth and complexity to it!
Here’s to hoping my next update won’t be in a month, take care everyone.