Not many ideas for now but I think I’ll explore a crystal exploding in pieces, focusing on making a nice shader. Moodboard is basically Shiva’s aesthetic from Final Fantasy X and @bobacupcake’s work. I’d like to break the cube shape within the 8-vertice limit… we’ll see!
basically this mhh (this was purely a placeholder for the thumbnail)
Hey!
Small update, I’m going into this a bit blind so I really don’t know what I want to do. I’ve experimented with some shaders & still don’t know how I can get the result I want…
I’d like to mix the multiple view shiva thing with the feel of resin flowers… maybe?
The plan for the VFX right now is to have the character/item in focus look trapped & then have the thing explode into smaller cubes…
Here’s what I’ve tested so far:
It’s kinda late for me so I think I need to leave it and come back to it, I’ve got ideas but don’t know how to go there yet!
Well it pains me to say that I went nowhere with this lol. I tweaked around some stuff mid-August but I couldn’t get what I had in mind to look good! Didn’t really have a plan to begin with sooo… Leaving the last iteration here for posterity
Love the multi-faces effect though, I can’t wait to use this shader in another project!!
At first though, I was playing with another version that uses a parallax offset & regular UVs instead of screenspace UVs. Below is how it looks with only the parallax offset multiplied to the grayscale input.