Manus : Sketch #56

Hopefully, it will be on topic :stuck_out_tongue: tho lately I’ve been fascinated with volumetric materials and planning to make a frozen pigeon in a ice cube or something. I’m totally new to Unreal so it should be a good “warm up”.

Here’s my progress after first day. Mostly following breakdown from Paragon Ice Material, tho gotta start somewhere :stuck_out_tongue:

Final Version:

Unfortunately, I didn’t find enough time to finish it up, even though I’ve planned much more for this effect T_T Hopefully, will do better with next sketches :smiley:

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Disqualified for bad pun :wink:

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Come on @Niels, don’t be so coldhearted :laughing:

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Rip, my first day here and I’m already getting fired T_T

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Material is finished (at least first part of it). Now it’s time to import a pigeon :smiley:
Before making it volumetric and having pigeon inside I wanna play with freeze postprocess effect I’ve seen in Frostpunk and try to get a similar result, so focusing on that now xD

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Frozen Pigeon update. (btw it’s not what I’m looking as the final result, no worries)

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I actually have new idea what I wanna do with this material :open_mouth: you will see soon

Progress for today: Manus: "I'm too tired to polish it :c tho should be fine …" - Gamedev Mastodon
Ye, I’m making explosion from that XD will have to work a lot on it tho

Further progress!

Explosion is looking awesome so far, feels powerful!

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This looks so good and magical!!

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