Hopefully, it will be on topic tho lately I’ve been fascinated with volumetric materials and planning to make a frozen pigeon in a ice cube or something. I’m totally new to Unreal so it should be a good “warm up”.
Here’s my progress after first day. Mostly following breakdown from Paragon Ice Material, tho gotta start somewhere
Material is finished (at least first part of it). Now it’s time to import a pigeon
Before making it volumetric and having pigeon inside I wanna play with freeze postprocess effect I’ve seen in Frostpunk and try to get a similar result, so focusing on that now xD