Hello. I’m doing my first FX for portfolio. The idea is rain with some magic.
Currently only rain part is done. Atmosherics and magic on a way.
- Does it look good? I’d like to have more stylised feel to it, how can I do it?
- Some thing wrong is going on with the lighting, b/c rings and splashes should be barely visible with alpha 0.5 and 0.2
- I want to add collision event, to spawn particles, but will it even work?
I have this size box location and 2000 spawnrate. Will CPU handle that? Is it possible to make event handling in GPU emitters?