Looking for Temporary Help with Unity Terrain Shader

I am looking for a HDRP compatible triplanar terrain shader that supports the new terrain holes.

I’ve used and looked at several so far and they are all either overly complex, of poor quality, or don’t support HDRP and terrain holes.

The best I’ve found in terms of usability is one called UV-Free on the Unity asset store but it is not HDRP compatible and doesn’t support the new terrain holes.

Microsplat will not work within my current workflow which uses World Creator to handle a majority of the terrain in my project.