Hello everyone! I have been working on this blood vfx in unreal engine and I would like to ask for opinions on how to improve it. It is still a work-in-progress and I plan on adding magic vfx around her hand, to better connect her to the rest of the effect, and to make it clear that she is the spell caster. I am thinking some sort of blood-colored wispy smoke orbiting around her hand with a little blood as well.
If anyone has any feedback it is greatly appreciated. Thank you!