League Of Legends VFX Fan Art/Study - Vex Q -

I will be documenting my work in progress for a study and reskin of a LoL champion’s ability (Vex).
Here is a prototype that I have working In unity thus far. I am still mulling over the idea of which Skin line to theme the ability as there are a TON. Still had fun putting this together, played a lot with the sub-emitters.

Excited to see your progress! :slight_smile:

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Happy Post Thanksgiving/Happy Holidays. I have recovered from my holiday ventures!
I started adding more systems into the effect, its been real fun to figure out those twirly bits in the beginning, also figured out a trail shader for Unity which is double nice!
The red is the Horns and Eyes of the projectile. (because when they were white they were hard to see.)

Here is an update on the missile! Ive been implementing more textures and colors!
Getting those Hextech Blues/Purples!

Here is some more work i’ve done!

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More work done! having fun getting my hands dirty with the details :smiley:

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https://www.artstation.com/artwork/39YkmE
I have Finished up the Effect! Here is the Artstation link!

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