Klaus' VFX Sketchbook

Working on an ice spell and really happy how it’s coming along.

Ice Shards Spell - WIP

Next steps:

  • frost effects on the ground
  • snowflakes along shards directions
  • steam eminating from shards (not sure yet which approach might be best for this :thinking:)
  • smaller shards alongside the path
  • more shard mesh variations
  • maybe improve shards shader (It’s an experimental setup that uses object space view dir for texture offset. Currently has no refraction, so it looks a bit like plastic.)
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