Keetsie Braz da Cunha - TGT Competition FIN

I’m sorry to have missed out on the weeks of feedback leading up to today’s deadline, but unfortunately my schedule had me working on this right up to the final hour! But feedback is still gratefully accepted, and returned if desired!

I’ll be happy to update this post with texture images and sketches if anyone is interested. I accomplished about 90% of what I wanted to do with this test.

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I loved how organic the trail of blobs feel.
I’m so inspired by these entries without ribbons, and trails and crazy particles ( like my entry =P )
Awesome stuff, and I’d be totally interested in how you did the trail of sphere, is it Unreal?
Good luck!

Hello, Rah!

Thank you for your kind words! Yes, this is Unreal, and the trail of blobs is pretty simple in implementation. I set a Point Attractor module at the end point, and then used the Orbit module to give them an Offset and Rotation Rate. It’s pretty, but imprecise, and you may have to hide the despawn with short lifetimes or another particle system.

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