Itachi Crow VFX Unreal Engine 5.1 Assistance

Looks good so far, I think it would look better with a lower noise scale and maybe some feathers that kind of fly out of it with the crows which would add more layers and interest. If you are spawning the crows in Niagara you could spawn them based on the material that’s controlling the opacity, there are a few tutorials on how to do this, this one was recommended in another thread: UE4 - Niagara Texture Sample - Part 4 - Skeletal Mesh - YouTube. Just instead of sampling a static mesh you would likely be sampling a skeletal mesh. This is a really complicated effect and I think you’re on the right track, keep it up!

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