I lack technical idea on dissolving the shockwave smoothly, like a mist. Any tips or advice on achieving such effect? I could think of Sprite sheet, but can we achieve it procedurally using Shader Graph - Unity?.
I lack technical idea on dissolving the shockwave smoothly, like a mist. Any tips or advice on achieving such effect? I could think of Sprite sheet, but can we achieve it procedurally using Shader Graph - Unity?.