Impact Crater

ImpactCrater
Been learning a lot from Lee Ki Song’s Signature courses. Tried to implement as many things as I could in this FX. The Niagara graph’s gotten too big :sweat_smile: and it’s a pain to manage it now.

In this project I also implemented the camera shake inside Niagara via the component renderer. And implemented the VAT inside Niagara too. It embarrassingly took quite some time to make the VAT work inside Niagara. It turned out I had to use ‘Real Time instancing’ inside Labs VAT tool in Houdini and use the ‘legacy parameters and instancing’ inside the material instance.