Hey guys, this video is old but i’ve always kept it really close. I’m sure most of you have seen this video before, the very specific part i’m looking for help on is at 27:40
First off, I’m not great with shaders, but I really want to learn them. I created this so far, and it works! But the only part i’m having problems with is that Julian states that each particle has a random UV offset and scrolling speed. I’m not sure how to get the shader to choose a random offset for each spawned particle. I’ll spawn like 5 particles (random size, speed, life) but they all have the same parts of the texture scrolling at the exact same time.
If anyone could help out, that’d be soooooo great