How to rotate a particle mesh around a pivot point

Hi, I was wondering how I can rotate a particle mesh around the emitter. I tried using Add Angle, but this rotates the mesh around its own pivot.
Here is my VFX Graph:

I’ve asked a similar question in the unity forums a few weeks ago. There is a set pivot block you can use to offset the pivot from the mesh (and then use set angle).

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Thank you! I tried using set pivot but didnt quite understand how it works. But now I’ll look further into it!

not sure what u mean rotation around emitter pivot, but u can use this way for particles moving around emitter pivot

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