Hey ErbGameArt, i have a question, whenever i use custom data vector4 and animate the vectors i get no results, but others seem to do so even without scripts. how do i make simple but efficent curves for particles to spawn outwards going inwards seen in your most recent gif, would really help!
Hi, I used orbital velocity for this. Custom data in responsible only for custom-shaders values.
oh ok, how would you get a global value into the particle system into a shader without attatching a script to the particle system?
Just use texture coordinates outputs. You can write on YouTube search “unity custom data” and watch first video.
thanks a lot for the help! helps a lot cause have been struggling with it for a while!
Where did your model get
It’s just a half of sphere
Trail
Texture i used for it:
It seems to me that it is better to add a little blue color to white because without it the color will be closer to yellow.
I’m a little worried that because of my frequent posts, my topic is always on top.
Don’t stop please) Your works are so beatiful)
I like to read it too, keep it going
Worry not, they are super useful and cool to watch! Keep it up