Houdini VAT3.0 to UE4 use Niagara error

Hello, everyone

There’s nothing wrong with the scene

Why do I use niagara mesh renderer create dynamic mesh is error

It looks broken

It’s not a Niagara. It’s broken VAT3. For me helps restart UE and reimport textures.
Did you use script for textures from sidefx for this?

VAT is pretty tricky to set up. Likely you skipped a step or ticked the wrong box somewhere.

I found this page helpful: