Alright, I made it work ! made several mistakes
. My turbulence was not affecting heat field (the flames), SHAME
. Say you want a frame range, be sure its the last node that define it, the rest of the node should be set “Single Frame”
. Not using the wedge parameters properly.
Frame range setup :
You should use the wedge attribute like this :
not sure what I was doing wrong but target parameter is not working.
here are an example file with wedge and a fancy camera setup to show your parameters :
https://drive.google.com/file/d/1HPCjuQhnA0WNUnGv8BbVFC5ZoovITwkE/view?usp=sharing
@Travis I included in the file how to add velocity to your pyro sim, since h17 they changed the way volumes are feeded in your sim. Its kinda easier as you just have to give your point velocity before rasterizing into voxels. Hope it help !
@chrisdunham95 I looked a few but they are not making exactly the setup I wanted to. I just had to sit, relax, and read houdini doc.