Triumph Games: Senior VFX Artist (Card Pack Rips)
We’re the 1 gaming app on iOS, and we’re hiring a senior VFX artist to own our card pack opening experiences. Rips is a new category we’re inventing in real time. You’d be the person defining what it feels like.
You’d also be the first dedicated game artist on the team. We have a platform/UI artist, but this role owns the game craft side. No creative director above you, no design by committee.
Our apps:
- Rips by Triumph: Rips by Triumph App - App Store
- Triumph: Play for Cash: Triumph: Play for Cash App - App Store
What you’d actually be doing:
- Owning the card pack opening experience: design, animation, the full feel of the rip
- Making rare pulls feel rare and big wins feel huge
- Other games art work when it comes up
What we’re working on:
- Card pack rips (the core focus)
- Live ops drops and seasonal content
The setup:
- Small team, fast iteration, real creative ownership
- Full time, in person at our San Francisco office
- W2 with equity in a fast growing company
Looking for:
- Senior VFX and product animation chops. You’ve shipped big win moments, gacha pulls, or other high impact reveal experiences. Reel matters more than résumé.
- Strong instinct for timing, anticipation, and game feel
- Fluent with particles, lighting, motion, and how they layer
- We have a custom tech stack. If you’re senior in Unity, Spine, After Effects, Rive, or similar, you’ll pick it up.
- Using AI as a tool (not a crutch) is a plus
- Interest in growing into a lead role and building out the vfx art team over time
Apply via email to games@triumpharcade.com
Please include the work you’re proudest of that fits the job description.