Hi there! I’m Katie, a producer with Iridium Studios and we’re looking for a VFX contractor. At Iridium Studios, you’d be joining a small but dedicated group of game developers with a passion for role-playing games and complex, highly character-driven stories. But those stories need a spotlight, and that’s where you come in!
Responsibilities:
- Create all aspects of in-game VFX used on characters, weapons, environments, and battle animations
- Collaborate with the Artists, Game Designers, and Programmers to ensure art assets are high-quality, support the artistic direction of the project, and are fully optimized
- Be proactive in problem-solving, cross-discipline brainstorming
- Receive feedback and modify work based on direction
Qualifications:
- 3+ years of industry experience as a real-time FX Artist
- Expertise with real time particle editing using Unreal Niagara and Cascade
- Advanced understanding of 3DSMax/Maya, Substance Designer/Painter/Adobe Photoshop, and/or other game production tools
- Experience authoring dynamic VFX materials in Unreal 4
- Knowledge of blueprint creation
- Animation experience
- Strong communication and organizational skills
- Self-direction, passion, and creativity in your work
- Ability to telecommute during Pacific Standard Time working hours
To apply for this position, please send your resume and a link to your portfolio to tim@playiridium.com, and check us out at Jobs - Iridium Studios