Hey yall! Long time 3D artist, trying to transition to VFX. Here's one of my first "solo" ones!

I’ve been trying to swap over to VFX, after 6 years industry experience as a 3D artist.

Unfortunately in november, I got laid off, so I figured it was time to finally make that transition that I’ve been talking about for about 2 years.

I’ve been hard focusing unity. I started in Unreal, and have a good amount of experience there, but I kinda found I prefer Shader/VFX Graph over Niagara and material editor.

annnnnyway, After doing lots of tutorials, and trying my hand at some stuff on my own, I decided to boot up Diablo 4 for some reference gathering. Here’s my take on the “frost bomb” that elites will sometimes spawn around. I know it’s rough, but we out here trying!
Unity_QYobjHr706-ezgif.com-resize

I’d love to hear about any resources people have, on improving and getting better in general. I’d like to leverage my 3D experience, hoping it’d help out with some fun VFX stuff in the future.

Thanks for checkin it out! Good luck out there friends.