I’d like to make a screen flash, similar to a flash bang effect.
I know how to add a quad in front of the camera and fade it out. That’s not quite what I’d like.
I want to take into account where the flash bang is in world space and have the center of the flash based on that location. The center would be bright with a gradient fade the farther you get away from the center.
The rub is, I can’t use post process bloom.
Something like this, but I used bloom in this example.