Hey you! Interested in working on best-selling AAA titles? Liquid Development is expanding our VFX team!
Liquid Development’s VFX artists primarily focus on real-time effects within UE4 and Unity. Some engagements require learning proprietary pipelines and tools. You will work as a key member of our VFX team creating high quality visual effects for today’s top titles. The studio is currently work-from-home friendly due to COVID-19 pandemic. We would eventually be looking for remote team members to possibly relocate to our lovely city of Portland once it is safe to do so.
ABOUT LIQUID DEVELOPMENT
Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises, among many others. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow.
WHAT WE’RE LOOKING FOR
- Strong work examples required
- Experience with Maya, 3DSMax, Blender or Houdini
- Ability to troubleshoot technical problems
- A self-driven, positive attitude towards critique, and leaning from your mistakes
NOT REQUIRED, BUT SUPER COOL
- Experience creating effects in Unity/Unreal Engine
- Shader creation
- Experience with a variety of visual styles
Are you our ideal candidate?? Apply here: VFX Artist (Full-time Contract) - Keywords Studios