Hi everyone!
I’ve been following this forum for a long time now, and I’ve been inspired by so many others on here to post my development and to seek feedback from as many of you as possible! I really want to take my VFX to the next level and I need your help to get me there !
I would like to start with this piece which was actually originally a work test I did for a potential job. It got some good feedback, but unfortunately it fell short in the complexity of the materials. I’ve since made a few changes to it, and would love to hear from a visual perspective which ways you think it could be improved. Personally I feel that it’s missing some layer of finish to make it really pop, but I’m having a hard time putting my finger on exactly what is making me feel that way. It’s made in Unity URP without any post-processing. Thanks for checking it out!