Fist real time VFX Process

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Hi Im Maks, a 3D Generalist working in the movie and TV VFX industy. In the next coming months I am trying to make a soft change in Career and get a job as a VFX Artist in the games industry. For that i need a killer portfolio.
That is why I will start posting here more often, so feel free to give me harsh feedback and tips so I can reach my goal. I am exited what this journey will bring and I will keep you updated :slight_smile:

I started off with a simple granade explosion to get fimiliar with the particle sytsems in Unreal and creating Flipbooktextures.

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