Fire Beam Blast - Learning Unreal

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Hi everyone, been trying to expand my understanding of Unreal and Niagara and have made this as a result, my Niagara system is a mess and I’m still very new to Unreal but I wanted to show off some of my work and see if anyone wanted to share any tips or tricks I could use to improve, or even just general feedback from a general artistic standpoint.

I consider my effect close to being finished with the exception of wanting a more clear origin of the beam. Let me know what you think, hope you guys like it. :slight_smile: