I recently developed a new tool for making explosions in UE4 .and I’m really happy I can talk about it finally.
This is my idea behind this tool. If I have an explosion and take it apart ,what do I see? Fire smoke , debris ?
I found out I can make a complete explosion with these elements .
Fire , Smoke , Shockwave , Debris and Spark
So I simulated many of these elements in Houdini FX and moved to UE4 , developing an environment with Blueprint to Combine these elements together.
so everyone can make their own explosions in UE4 without any background knowledge about simulation or particle systems in UE4.
Just Drag and Drop and Export.