Thank you all for the answers.
@Niels
Those links and comments you added certainly seems related to what I am looking for.
I still haven’t been able to do proper research but I intend to do it, Thank you for digging this for me.
@CellarPhantom
Its not necessarily to optimize, its overlapping of particles I want to get rid of. If it would potentially optimize the render that would be great!
@TheVman
Exactly! the windwaker game seems to have gotten the effect just right. Thanks for showing a clear reference.
Sadly the tutorial do not seem to include that alpha solution:
@NateLane
Yes, but I want to them mask out everything behind similar to how the windwaker explosion in @TheVman’s link showcased ![]()
