Some weeks ago I created this for the first “LetsMakeVFX” challenge Bryan Venzen did on his Discord.
Would´ve also been a good entrance for the DragonBreath challenge RTVFX did, but I was too late for that and also dont wanted to just hand in the same particle for two challenges
So here it is^^
Screen shake is too strong. It makes the vfx harder to read.
The shadow on the ground moves so quickly and intensely that it takes attention over the fire.
The Cone marker on the ground could dissolve with a different mask than the one used for it to appear. So it dissolves forward instead of backwards
Anyway, good job, the vfx is great!