EDIT: Well, I’m probably not going to be finishing this on time, as I’ve been traveling the last couple weeks and am doing more traveling for the next 10 days or so. But I’m going to leave the thread up so that I can continue working on this in my free time and get feedback to finish it up.
Super late, but what the hell, to be completely honest, I didn’t really look at any reference for this yet, decided to try this on a whim, going for some kind of anime-ish void blast.
I’m mostly just trying to use Simple Shapes and shaders for now, and just focus on Timing/Punchiness, due to my lack of animation experience that is what I struggle with most.
I want to add more elements like rocks and stuff flying of the ground, and maybe even try to integrate the fog war shader to make it look like the ground is evaporating. If you have any suggestions or ideas, please do share, I’m kind of going in blind on this :).