Death Star Explosion Comparison

I’m pretty sure about half of the people in this forum are working on some sort of Star Wars or space related game these days, so this might be useful:

In the case of Star Wars, the effects have a very particular look that defines the final feeling of the entire sequence - it’s interesting to see how they’ve messed with it (even across Star Roars… wtf?).



On my side I’m always looking at this video for inspiration/reference.

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