First time posting here. Here’s what I got so far for the contest. The way I work is I create a loop that looks good and then move on to timing and such. I need to work on the shader that will be on the cube and maybe make that space energy fx move and wiggle more. From then I’ll figure out how I wanna do the rest.
Hey there Chris. I had to get a plugin called Particle Attractor for this to work. It’s free on the asset store. It’s basically a bunch of scripts that you can plug into your particle system to have the particles change their velocity towards a target.
Didn’t have much time to work on it in the last week, but I did manage to make some progress. The orange trails are really bugged. I’ll look into a way to make them more smooth.
That blue cloud is a really nice touch, looks like a interdimensional portal just opened
I dig the “digital” aesthetic of this one, perhaps try something similar with the trails?
Nice entry Dave, keep at it
I won’t be finishing this on time. I’m gonna learn some scripting to make it look exactly like what I had in mind from the start. I’d rather learn something new out of this rather than just limit myself to my current knowledge.