Hello, I am Daniel Morcos I am a beginner VFX artist, I really like making effects since it actually engages me both technically and artistically I wish to get to know other people and learn as much as I can while I am here and for some reason if someone got any question I would love to be of help .
Sorry for the frequent edits and uploads hopefully I didn’t annoy anyone still trying to figure out the conventions on the form
thumbnail:
Sketch 01
Adjustments I did mid-way as I was using highly detailed textures for the ground cracks (aka textures I made before I was trying to make it a little bit more stylized) so I went and created 3 texture
one for the trails and 2 for the cracks and flare/flash
After adding a diamond gradient to soften the edges because they were so harsh.
I also made a “custom” Distortion boiling effect for the impact shock wave
First dictate the type of the UVs
then feed this UV to the Normal
and the Mask (with 1 in time to be able to specify it’s position with panner node and animate in Niagara not material)
so in the end they will be connected to the material like this
I still feel like I rushed the dissipation of the effect and the AoE indicator feels a little bit miss timed but I wanted to see what I could make given my skill in two days and clearly not much anyhow it was a fun exercise