Hello, I am Daniel Morcos I am a beginner VFX artist, I really like making effects since it actually engages me both technically and artistically I wish to get to know other people and learn as much as I can while I am here and for some reason if someone got any question I would love to be of help .
Sorry for the frequent edits and uploads hopefully I didn’t annoy anyone still trying to figure out the conventions on the form
Adjustments I did mid-way as I was using highly detailed textures for the ground cracks (aka textures I made before I was trying to make it a little bit more stylized) so I went and created 3 texture
one for the trails and 2 for the cracks and flare/flash
I still feel like I rushed the dissipation of the effect and the AoE indicator feels a little bit miss timed but I wanted to see what I could make given my skill in two days and clearly not much anyhow it was a fun exercise
Ayo Finally I finished this effect after 3 days of continuous work I am really happy with how it turned out and quite proud as I actually planned it … like poor planning but planning is planning (even if it’s napkin quality drawings).
Ayo my first Effect of the year after learning in the background a couple more tricks I wanted to implement them in an effect + there was this really fun DnD story my friend told of a cleric of life holding the scythe of death and splitting the line between life and undeath killing a giant undead so I wanted to do something along this
Hello it’s me once again, I have been busy and struggling with motivation plus I got busy with work But finally I can have some time to get back into effect making
finally, I was able to restart my learning journey thanks to VFX Apprentice so I wanted to share with you what I have done throughout the last month.
so I started by trying to pick a program (krita Vs harmony Vs Animate)
I started with Animate
following the tutorial I was able to create this
animate is an OK nothing too good nothing too bad it really feels to be abandoned by adobe with annoying zooming in and canvas strangely shifting to bugs and crashes and it feels the more it stays open more likely for it to crash so after doing some other exercises
so yeah I have put millage on Animate but I kelp feeling of wanting to go back to krita with it’s ease of use and ease of exporting sprite sheets/ flipbooks but sadly I have feel in love with vector drawing and even if animate is … what it is but krita is still some how behind in the animation department (it might have developed but I have no clue since I didn’t check the latest release)
this is what I found from trying to animate on Krita days
so I finally tried toonboom and it is super good it got a reasonable zoom tool and the nodes on the right as shader enthusiasts and as a substance designer lover this hit the spot so hard … what do you mean I can do simple postprocessing in the application and see the result with layering and cutter
well I am trying to change the software (unreal to Unity) as well as an attempt to get out of my habits and comfort zone (yes me learning 2D animation is not enough)
so I went and created an effect
followed by how to do a simple blocking in Unity using VFX Graph not Shurikens which takes more time since I am still trying to figure out how to do things on there
hopefully, I will be able to keep this form updated
thank you so much for reading this I just wanted to vent somewhere other than the discord server