Hey guys! It’s me once again haha
This shader was pretty cool to create since a friend really needed it for his project. So it’s the first time I actually really helped somebody using my shader knowledge! That’s pretty cool!
The challenge was that he wasn’t sure yet how he was going to use this lava, so it had to be super customizable. I think I got it since you can create quite a good variety of lava styles with it.
The thing that I failed to do was to implement the depth texture to make the lava kinda highlights objects in it. It was my first time trying HDRP in Unity and I wasn’t able to understand how to do this.
You can check the customizable part on my Artstation: https://www.artstation.com/artwork/Je2L5D
(starts at 0:22 of the video)
As always, feedback is super appreciated!