Good morning everyone! I have a a character that runs through 3 anims via Persona. Starts a staff charge attack > Moves staff >Slams staff on ground.
What I am wondering is what methods ( hopefully robust / simple ) have you all used to have a continuous vfx play at a bone or joint location over an Anim or several Anims.
The route I am thinking about going now is using BP to attach at runtime and then just turn on and off. I just assume this is going to be tricky as I need to time the continuous effect with all of the other effects that would fire off traditionally with persona timeline notifies.