Hello all,
Gentleman Fred FX here: The Bullet VFX Pack has been updated in 4.25 with Niagara system and emitters, a new triggerable content map, and some BP showing how to set this all up using the FPS project as a base. The Cascade emitters will remain in the pack until Casade is phases out (whenever that might be).
[Bullet VFX Pack in Visual Effects - UE Marketplace](http://Bullet VFX Pack)
Video for the 4.25 Niagara update here: https://youtu.be/X4a5QcEl5J4
In this update:
- A new triggerable map showing all of the effects in Cascade and Niagara
- A bullet BP sample using the FPS shooter template. J and K to shoot Cacade single and auto fire N and M to shoot Niagara single and auto fire.
- Niagara Systems: 38
- Niagara Emitters: 13
- Number of Particles: 22
- Number of Meshes: 3
- Number of Materials: 19
- Number of Material Instances: 24
- Number of Material Functions: 1
- Number of Textures: 34
- Physical Materials: 14
- Blueprints: 2