I will be really short in time for this one
i have multiple ideas of the animation and due to my time limit i will experiment and see where i land
Curent state :
Here is my little boy:
(mesh with zbrush + maya / texture in substance painter)
i wanted to create a pumpkin and animate it’s face with shader using the same technique as in hte game Slime Rancher, everything is very well explained here Monomi Park Forums • View topic - Slime Faces: Behind The Scenes
so thanks to it i have the tongue and the glitter in eyes that follow my view
(it gives a 3d aspect but it’s actually just shader)
and a “not perfect but will be fine for now” animation that i can control with a vecot 1 going from 0 to 1.
(later it will be a vertex color node so i will control it in particle system)
it makes the tongue and glitter disappear + open the mouth + close the eyes
bad surprise, i cannot add more colors (yellow cross) in my gradient to control the effect
(hehe this is probably not supposed to be used to control a face tho)
this is where i am now :