I have been following Shannon VFX tutorials lately and was fascinated by her workflow with Maya to simulate texture behavior on a mesh before trying to implement it in an engine. But Maya is a very expensive piece of software, so I wanted to see how I could do the same in Blender.
To make animations of the textures you will need to have the 2.81 nightly and the addon AnimALL.
You can drag the texture around to see behavior in 2.80, but AnimALL not supported.
My examples you can see here:
If you have any questions just ask!
If you’re looking for an older version of Blender check this video where I got the inspiration from.
If you want a step for step instruktion to set this up just tell me