long time ago that I posted here something.
This time i catch the coming up swirl smoke!
The idea is, the character is creating magical swirl smoke over the ground.
From this magical smoke the fire fly’s coming out!
So I cut and cropped the part with the smoke!
There some parts which i want to improve. At the moment the smoke is popping up very fast with a high velocity, and dissolving from one moment to the other. But it shouldn’t have velocity, and should dissolve much more slowly!
I would like more falloff! Like that!
I did a material function for that!