Hello!
Built a small effect using some of the leftover assets from the shield sketch! I wanted to try out what Simon kindly teached me about how you can include some nice motion into a ribbon trail. I got some of it right, but at least I now understand the principles!
What I probably a bit differently was to include a waveform multiplier in the “Scale Ribbon Width” module, and customized with a random spline smooth to give a more random feel. My texture also isn’t sine shaped but more like cosine shaped, so it would never look the same anyway XD
The ribbon scales rapidly and then settles down slowly to their final shape, meanwhile that curve is being multiplied by the random waveform, I think it gives a nice motion.