hello everyone !! i came back from holiday yesterday to see a brand new monthly challenge! i’ll go with a projectile → aoe vfx and hope i’ll have enough time to finish it hahaha
here some sketches ill probably do something along those lines or something
That’s a cool concept!
Thanks Niels !! Pretty excited to start it ![]()
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oh damn, didn’t know you’re on here. have been following you on artstation for at least a year. love your concepts! this is great!
ohhhh thanks a lot !!
that’s the type of thing that remind me i should take the time to put a profile picture at some point so people can recognize me ![]()
Yeah I think I only recognized you through a mix of your name and your art style hahaha.
Great stuff, I’ll stalk you here too now xD
heyyy so i have started my block out, i’m being slow rn because of the 40°+ heatwave in france and i’m without AC lmaoo ![]()
+I made a little robot prop for the glitch AOE it was quite fun using a new software for that (Plasticity)
heyooo i worked on the sub part of the fx nowi have to do the main projectile and aoe + some post process
no polish yet as i’ll try to polish everything at the same time ![]()
Uuuu the trails are lovely!
thankssss !!! i’m quite happy with them hahaha
i’ll probably make a break down of the texture or wtv if people are interested ![]()
Watching breakdowns is my passion ![]()
Last post for this !!! i could probably polish a little bit before adding to my portfolio but i tested a lot of new things while working on this so i’m quite happy about it anyway hahaha
I wanted to make the sphere crumble with pixels while dissolving but i don’t want to half ass it with less than 1hour left
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Alsoo !!! if anyone want a breakdown of something specific please ask me
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JUICY! LOVE IT <3 The explosion turned out amazing too
Love all the details
That impact frame on the explosion is a great touch! I’d love to see a breakdown of the glitch effect you used on the sphere.
thanks manus !!!
i’m quite happy with i did here you’ll propably see the polished version soon on the discord hahahaha
i’ll make the breakdown witch screen and/or videos this weekend but it was mostly distorting the stencil mask of the sphere + using floor on the time node to get the glitch ![]()
The glitch looks great and I looove the explosion, well done! Can’t wait to see the breakdown! ![]()
to the people interrested!! here the breakdown for the glitch post process( if you pause on each step i put some notes on why some of the thing are there) + what it’s supposed to look like on each steps when you connect it to the emissive color
Something i forgot to add was that for this sequence I put used a MPC float to control the distort amount toward the end.
for the rest of the breakdown like the trail or explosion i’ll do it later as i received feedback and will rework them
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The concept and the final results are amazing! I loved the timing!

