Added time circles and distortions (Still need some timing + color tweaks):
one of the 1st steps of the anticipation:
Hello Everyone, this is a really rough sketch of time cage which is a status effect that slows everything inside of it.
More coming soon!
Alright, here’s the 1st step that i started working on:
The ribbons of concentration:
I’m using cool dynamic ribbons.
There are two ribbon renderers that I’m using to generate this effect, and they are crossed with each other depending on the movement of a “Mother particle”
Here’s a zoom!
I didn’t use any meshes doing these, and I’m using an atlas of texture that I also scroll across these ribbons, (I also need to polish this at a later step)
This also means that I can have these generated depending on physics.
In the example below, I’m using physics along with different strengths of turbulence!
Hey! This looks awesome!
One question though, how do you give the ribbons that type of movement? i was sure you were using meshes, i tried using the Velocity/Life module with ribbons before and it kinda did something like this, but this is way better
Hey! Not sure if you seen this video:
Maybe this could help you in the journey!
Looking great tho! Keep us updated!
Added More to the caster’s effect:
*the time circles made out of ribbons.
*distortion lines and particles to show that time distortion is affected.
The extra stuff:
The extra stuff with what has already been done:
The two Time circles: