Hello to everyone! I’m new to literaly any kinds of VFX communities and this is my very first one.
I’m making 2D VFX as hobby since 2015, glad to show few my 2D works :3
Now I’m trying making VFX in Unity because I’m not sure 2D VFX is acutally in demand for games or cinematics :\
I like it and I’m still trying to improve in 2D, but I also like VFX made with shaders, particles and all that stuff. Today is the thrid day when I’m trying to make some spells in Unity using ShaderGraph, and I REALLY enjoy it. Quanity of possibilities are inspiring and little bit frustrating as well, since I guess I know literally ~1% of all shader possibilities.
One day I’ll create some VFX for Blizzard or Riot. Because that’s my ninja way.