I come from rural Australia, just outside the capital (No not Sydney). My passion is that of visual effects and technical art. I have found a love for the smoke and mirrors of taking basic game systems and utilising them in creative ways.
My entire life I have had a drive to create, likely instilled in building Doom maps with my dad when I was a wee lad. From tinkering in game engines through highschool I came to have an appreciation and love for building games.
When not developing video games or particle explosions I am found studying philosophy in the pursuit of meaning, or seeing how fast I can run three kilometres.
My name is Timothy and I am an Australian VFX and Technical Artist.